In this week Contact lesson, we were supposed to critique several video prototypes to get an ideas on how to improve the quality of our video due soon. The videos were called : Brisbane ParkFinder, PadMapper Explainer and EmberLight.
- Brisbane Parkfinder: Both audio and video quality was poor which made it hard to understand. The lack of and planning evidenced by the presenter from using unstructured talking points made it hard to get the idea of the video and lose interest about the product.
- PadMapper Explainer: The video incorporated elements of humor to its good production quality which made me very interested about the website right away. I was able to know the purpose of the product due to the good production quality of the video.
- EmberLight: The professional video quality and the presentation made very interested about the product. The only issue was the presenter speaking in a lower volume than the music playing in the background which made a bit annoying to listen to.
My Project:
My idea is a mashup of pacman and operator. The idea is to eat all fruits in a maze before the time runs out or score goes lower than zero. The maze consists of the player, the dots and the fruits that need to be eaten.
A fruit can only be eaten if the player has sufficient points for it to be eaten (e.g berry requires 30 points to be collected). The points are added by eating the dots around the map and the player can freeze a timer when they reach the required score to collect a fruit. Eating a fruit with the required score will increase the score but eating one with the player's score being higher or lower than required will cause the player to lose score and time. The player wins if all fruits are collected and loses if the timer runs out or the score goes lower than 0.
My idea is a mashup of pacman and operator. The idea is to eat all fruits in a maze before the time runs out or score goes lower than zero. The maze consists of the player, the dots and the fruits that need to be eaten.
A fruit can only be eaten if the player has sufficient points for it to be eaten (e.g berry requires 30 points to be collected). The points are added by eating the dots around the map and the player can freeze a timer when they reach the required score to collect a fruit. Eating a fruit with the required score will increase the score but eating one with the player's score being higher or lower than required will cause the player to lose score and time. The player wins if all fruits are collected and loses if the timer runs out or the score goes lower than 0.